Sunday, October 6, 2013

Week Two 9/30 Summary

Direction
Current thesis direction is headed towards:

1. Topic: I am studying female character model design in video games.

2. Question: because I want to find out how can we assess if/how the inclusion of a female character creation process impacts the enjoyment of video games.

3. Significance: in order to help my reader understand that game designers and character design artists can benefit from the inclusion of a more robust and inclusive character creation process.

For this quarter's project, I've decided to focus on creating a Character Avatar Creation tool in Unity that can help with my future thesis projects.


Detailed description of activities:

- Researched Unity tool creation and plug-ins including Unity Multipurpose Avatar and Mega-Fiers (1 hr)
- Unity Multipurpose Avatar forum/videos(1 hr)
- Mega-Fiers forum/videos(1 hr)
- Met with Stefan and discusses thesis and project direction (1 hr)
- Met with Frank Lee and group creating game appealing to female audience (2 hr)
- Set up meeting with Kate Hughes (interim director of Women Studies, current director is on sabbatical). Also waited multiple times for Professor David Fryer but he has called out sick. (1 hr)
- Reading Rise of the Videogame Zinesters by Anna Anthropy (2 hrs)
- Updated blog and proposal (2 hrs)


Looking forward:


- Continue reading of Rise of the Videogame Zinesters
- Refamiliarize with Unity and research Unity tool creation
- Carolyn Bitzer meeting on 10/10

Total # of hours spent: 11 hrs

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