Monday, November 4, 2013

Week Six 10/28 Summary

- Skyped Michael Dwyer and discussed possible ways to achieve UI changes, additions, and imports of custom models (3 hrs)

- Parsed through Unity Multipurpose Avatar (UMA) scripts to understand how random prefabs are generated and how to modify the starting/random values of body sliders (5 hrs)

- Modified UMA content pack model (http://fernandoribeirogames.wix.com/umabeta#!content-creation/c1k7h) and began exploring methods of measurement of model's proportions (3 hrs)

Total # of hours spent: 11 hours

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